Every Weapon Mod found in Outriders

Learn all about the Weapon Mods found in Outriders.

Outriders has already proved itself to be a hit, largely thanks to its intense action, RPG elements, and availability on Xbox Game Pass. Dealing death has never been easier on the planet Enoch, but players can add more destructive power to their weapons by using mods. These modifications add different skills and effects to your weapons that can give you the edge when fighting difficult hordes of enemies. Choosing the right one takes some time, but thankfully you've got plenty of it. Here are all the Weapon Mods found in Outriders.

Light 'em up

Outriders

$60 at Xbox $60 at Amazon $60 at Best Buy

Become legendary

Become an Outrider and follow a mysterious signal across the alien planet of Enoch, and make use of unique abilities and legendary weapons and armor.

Every Weapon Mod in Outriders

Weapon Mods are passive skills that can improve your weapons and alter how skills work. There are three tiers of Weapon Mods: Tier 1, Tier 2, and Tier 3. Weapon Mods are can be used by any class. To unlock a mod, disassemble the weapon it's attached to. The rarity of the gear disassembled determines the quality of the mod spawned. Legendary gear has dedicated mods though, only found on those specific items.

Name Description Tier
Anomaly Enhancement Receive bonus firepower equal to 5% of your ability power. Tier 1
Anomaly Surge Receive bonus firepower equal to 5% of your ability power. Tier 1
Ashen Bullets Successful shots inflict Ash on enemies. Cooldown of 8 seconds. Tier 1
Bleeding Bullets Shots inflict Bleed on an enemy. Cooldown of 8 seconds. Tier 1
Burning Bullets Receive bonus firepower equal to 5% of your ability power. Tier 1
Clip Combustion Reloading weapon creates a shockwave, dealing X damage to enemies within a 5 meter radius. Tier 1
Clip of Amalthea There is a 20% chance that a critical shot will not consume ammo. Tier 1
Critical Point Increases the chance of scoring a critical shot by 15%. Tier 1
Embalmer's Rage For 5 seconds after a killing shot all following shots will be critical shots. Tier 1
Essence Thief Shots regenerate your Health. Tier 1
Fireworks Shots create an explosion that deals X damage to enemies within a 6 meter radius. Cooldown of 3 seconds. Tier 1
First Things First The first shot after every reload hits with Armor Piercing increased by 30%. Tier 1
Freezing Bullets Shots inflict Freezing on an enemy. Cooldown of 8 seconds. Tier 1
Fusion Bullets Shots created a fusion blast, dealing X damage within a 5 meter radius. Tier 1
Hot Blood Shots pass through enemies whose Health is below 50%, ricocheting to 3 enemies within a 5 meter radius and inflicting Burn. Tier 1
Killer Medic Killing shots replenish 35 points of Health to allies within a 5 meter radius of the target. Tier 1
Life Stock Reloading restores 72 points of Health for each enemy killed since your last reload without changing your weapon. Tier 1
Proliferation Shots on enemies afflicted by a status condition inflict that status to the nearest enemy. Tier 1
Ricochet Shots ricochet to another enemy within a 5 meter radius of the initial target. Tier 1
Ruler of Leeches Killing shots increase Weapon Leech by 20% for 20 seconds. Tier 1
Shield Maiden Shots add a small amount of shield. Tier 1
Soul Devourer Killing shots regenerate some of your health. Tier 1
Stiffening Shots inflict Slow on an enemy. Cooldown of 8 seconds. Tier 1
Toxic Bullets Successful shots inflict Toxic on enemies. Tier 1
Vampire Killing shots grant 15% Skill Leech boosts for 20 seconds. Tier 1
Vulnerability Bullets Shots inflict Vulnerable on enemies. Tier 1
Weakening Bullets Shots inflict Weakness on enemies. Cooldown of 8 seconds. Tier 1
Bomb's Ahead Killing shots turn enemies into an Anomaly bomb, dealing damage. Cooldown of 3 seconds. Tier 2
Bone Shrapnel Killing shots detonate the enemy's bones and turn them into shrapnel that deals X damage and inflicts Bleed on enemies within a 5 meter radius. Cooldown of 1 second. Tier 2
Brain-eater Critical shots do not consume ammo. Tier 2
Claymore Successful shots damage an enemy with an Anomaly blade. Tier 2
Clip Roller When your magazine has 50% or less ammo left, you can roll to quickly reload all your equipped weapons. Tier 2
Crematorium Killing shots create an explosion that inflicts Ash on enemies within a 7 meter radius. Tier 2
Damage Link Shots link up to 2 enemies, sharing 30% of their Weapon damage dealt and 10% of their Anomaly damage dealt. Cooldown of 4 seconds. Tier 2
Death Chains Successful shots entangle an enemy with chains dealing X damage over 3 seconds. Cooldown of 2 seconds. Tier 2
Gale of Protection Killing shots grant you a bullet-stopping gale for 5 seconds. Tier 2
Icebreaker Killing shots against frozen enemies make them explode, dealing X damage. Tier 2
Improved Ashen Bullets Shots inflict Ash on enemies. Cooldown of 4 seconds. Tier 2
Improved Bleeding Bullets Successful shots inflict Bleed on enemies. Cooldown of 4 seconds. Tier 2
Improved Burning Bullets Successful shots inflict Burn on enemies. Cooldown of 4 seconds. Tier 2
Improved Freezing Bullets Successful shots inflict Freeze on enemies. Cooldown of 4 seconds. Tier 2
Improved Stiffening Bullets Shots inflict Slow on enemies. Cooldown of 4 seconds. Tier 2
Improved Stiffening Shots inflict Slow on enemies. Cooldown of 4 seconds. Tier 2
Improved Toxic Bullets Successful shots inflict Toxic on enemies. Cooldown of 4 seconds. Tier 2
Improved Vulnerability Bullets Shots inflict Vulnerable on enemies. Cooldown of 4 seconds. Tier 2
Improved Weakening Bullets Shots inflict Vulnerable on enemies. Cooldown of 4 seconds. Tier 2
Mark of the Stake Reloading a weapon inflicts Burn on enemies previously wounded by this weapon without changing it. Tier 2
Minefield Killing shots spawn explosives around your target, each deals X damage in a 5 meter radius. 1 second cooldown. Tier 2
Perpetuum Mobile You instantly replenish your mag if you kill an enemy with 30% or less ammo remaining in your mag. Tier 2
Resistance Breaker Shots decrease your target's Resistance by 35% for 6 seconds. 1 second cooldown. Tier 2
Snowsquall Reloading weapon inflicts Freeze on enemies previously wounded by this weapon without changing it. 1 second cooldown. Tier 2
Stormwhip Shots bring down lightning on an enemy dealing X damage. Cooldown of 2 seconds. Tier 2
Striga 30% of critical damage is returned to you as Health. Tier 2
The Cycle Increase your weapon Damage by X%. The bonus is proportional to your Health Regeneration. Tier 2
Ultimate Toxic Bullets Successful shots inflict Toxic on enemies. Tier 2
Vortex Chamber Reloading a weapon inflicts Slow on enemies previously wounded by this weapon without changing it. Tier 2
Body Snatcher Killing shots teleport another enemy to the place where the previous one died. Works within a 25 meter radius of the target. Tier 3
Fortress Receive up to 43% damage bonus based on your Armor. Tier 3
Golem Rising Killing shots grant you a protective Golem effect for 3 seconds. Tier 3
Killing Spree Killing shots increase damage by 30% for this weapon for 30 seconds. Bonus deteriorates with time and stacks up to 5 kills. Tier 3
Judgement Enforcer Shots mark enemies. When reloading, deal 5 times your weapon's damage to every marked enemy. Marks are removed when you change weapons. Tier 3
Moaning Winds Reloading creates a strong blast around you, dealing X damage to enemies in range of 8 meters. Cooldown of 2 seconds. Tier 3
Ravenous Locust Shots create a swarm of locusts, dealing X damage over 15 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. Cooldown of 2 seconds. Tier 3
Sandstorm Shots create a swarm of locusts, dealing X damage over 15 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. Cooldown of 2 seconds. Tier 3
Scrap Grenade First shot after reload becomes an Anomaly projectile, dealing damage in a 5-meter radius. Cooldown 1 second. Tier 3
Singularity Killing shots create an Anomaly singularity. When destroyed, the singularity explodes dealing damage to enemies within a 6.5 meter radius. Tier 3
Ultimate Anomaly Surge Critical shots spawn an Anomaly energy blast that deals X damage in a 2 meter radius. Cooldown of 1 second. Tier 3
Ultimate Bleeding Bullets Shots inflict Bleed on enemies. Tier 3
Ultimate Damage Link Shots link up to 3 enemies, sharing 30% of their Weapon Damage dealt and 10% of their Anomaly Damage dealt. Tier 3
Ultimate Freezing Bullets Shots inflict Freeze on enemies. Tier 3
Ultimate Freezing Bullets Shots bring down lightning on an enemy dealing X damage. Tier 3
Weakness Trap Shots cause explosions, dealing X damage and inflicting Weakness on enemies within a 5 meter radius of the target. Cooldown of 3 seconds. Tier 3
Weightlessness Shots inflict Time Rift on enemies. Time Rift raises the enemy into the air for 5 seconds. Tier 3
Winter Blast Critical shots create an icy blast that inflicts Freeze on enemies within a 4 meter radius. Tier 3
Wrath of Moloch Critical hits cause an explosion, dealing X damage and inflicting Burn on enemies within a 5 meter radius. Cooldown of 3 seconds. Tier 3

Mods are a weapons best friend

Mods are essential to crafting the perfect build to fit your playstyle. Combine the right mods with one of the four unique classes to take your game to the next level. Outriders is one of the best co-op games on the Xbox and has quickly become a surprise hit. Gear up and join your friends in the battle for the soul of Enoch, and don't forget to check out our tips and tricks guide to learn everything you need to know to master Outriders.

Light 'em up

Outriders

$60 at Xbox $60 at Amazon $60 at Best Buy

Become legendary

Become an Outrider and follow a mysterious signal across the alien planet of Enoch, and make use of unique abilities and legendary weapons and armor.


Every Weapon Mod found in Outriders Every Weapon Mod found in Outriders Reviewed by admin on April 05, 2021 Rating: 5

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